Monday, September 5, 2011

Cheat engine



Cheat Engine 6.1

Fixes:





  • Fixed DBVM from not working

















  • Fixed Kernelmode debugging with DBVM in 64-bit

















  • Several disassembler fixes

















  • Scanning errors now show the error

















  • Fixed a few 16-bit assembler instructions

















  • Fixed doubleclicking the assembler scan going to 00000000

















  • Fixed the assembler scan going from ffffffff back to 0 and starting over again

















  • Fixed autoattach causing huge memory leak

















  • Fixed clicking nextscan when having 0 results

















  • Fixed 8 byte scans so they it can now scan negative values

















  • Prevent a 32-bit plugin from showing up error messages when loaded in the 64-bit ce version (It won't work)

















  • Fixed the VEH debugger from not handling int3 breakpoints properly

















  • Fixed XMM registers in the veh debugger

















  • Fixed the VEH debugger from causing a program to hang when Cheat Engine is closed normally
    Changes since public release: (max 7 days)

















  • June 4 2011: Add the shellExecute lua function

















  • June 5 2011: Fix assembling of movq

















  • June 7 2011: Fix loading a table after having a table with files. And fix the listbox and combobox in the designer. And AOBscan script fix

















  • June 9 2011: Fix lua memory scan creation and reading out the results

    Changes:

















  • Added a structure spider which may help in finding ways to distinguish between two objects

















  • Value scanning can now take formulas

















  • Added a form designer to create lua extensions

















  • Added an automated trainer generator that will generate a trainer script for you

















  • Added lots and lots of new functions to the lua engine. Check the helpfile or main.lua

















  • Added the ability to save binary files into a cheat table

















  • Added an xm-player

















  • Added columns to the stackview window

















  • Added an option to choose if the disassembler should show 32-bit or 64-bit code

















  • Added support to translate cheat engine to any language you want (check the language folder for more info)

















  • Some speed improvements at several tools

















  • Added undo last edit (ctrl+z) when editing values in a cheat table

















  • Added extra option to the pointer rescan so you can filter out paths more specifically

















  • Added custom comments to the assembler window

















  • Added the ability to use lua variables inside auto assembler ( $luavariable )

















  • Added syntax highlighting to lua

















  • Changed the lua dlls with versions that don't need the C++ runtime installed

















  • Changed the lua library to support 64-bit dll's

















  • The lua script has been moved from the comments window to it's own menu on top

















  • In the hexadecimal view when selecting 4 bytes and then pressing space will make you go there. Backspace returns

















  • Added the .cetrainer file extension so you can download very small files and have great trainers

  • Dowlandow

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